Destrói os seus inimigos com exércitos de máquinas
Tinker assola os seus inimigos com exércitos de máquinas e um arsenal de engenhocas mortíferas. Assim que ele reunir os recursos necessários, ele pode tornar instantaneamente as suas habilidades prontas a serem utilizadas, permitindo-o levar a sua equipa à vitória.
Taxa de vitórias 43.6%
Taxa de coleta 2.5%
Atributos
![tinker Image](https://download.dotacoach.gg/app/images/heroes/tinker.webp)
418 +50.6/lvl
360 +39.6/lvl
![Strength Image](https://download.dotacoach.gg/app/images/attributes/Strength.png)
19 +2.3/lvl
![Agility Image](https://download.dotacoach.gg/app/images/attributes/Agility.png)
17 +1.4/lvl
![Intelligence Image](https://download.dotacoach.gg/app/images/attributes/Intelligence.png)
30 +3.3/lvl
Estatísticos
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_damage.png)
Damage:
22 - 28 + 1.4/nível (62.6 - 68.6 no nível 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_attack_range.png)
Range:
500
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_armor.png)
Armor:
4 + 0.2/nível (9.8 no nível 30)
![Attack](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react//heroes/stats/icon_movement_speed.png)
Movement:
310
Funções
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
Facetas
![healing icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/healing.png)
Repair Bots
Taxa de vitórias: 42.0%
Taxa de coleta: 16.4%
March of the Machines aplica um efeito de cura periódica não acumulável quando os servos robóticos passam através de heróis aliados.
![](https://download.dotacoach.gg/app/images/abilities/tinker_march_of_the_machines.webp)
March of the Machines
March of the Machines aplica um efeito de cura periódica não acumulável quando os servos robóticos passam através de heróis aliados.
CURA POR SEGUNDO:
15/20/25/30
DURAÇÃO DA CURA:
4
![movement icon](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/facets/movement.png)
Translocator
Taxa de vitórias: 43.9%
Taxa de coleta: 83.6%
Quando uma barreira de Defense Matrix aplicada no próprio Tinker é totalmente absorvida, ele faz blink numa direção aleatória à sua frente. TIPO DE DISSIPAÇÃO (DISPEL): Forte
![](https://download.dotacoach.gg/app/images/abilities/tinker_defense_matrix.webp)
Defense Matrix
Quando uma barreira de Defense Matrix aplicada no próprio Tinker é totalmente absorvida, ele faz blink numa direção aleatória à sua frente. TIPO DE DISSIPAÇÃO (DISPEL): Básico
ALCANCE PARA BLINK:
350
Habilidades
![Innate Ability Image](https://cdn.cloudflare.steamstatic.com/apps/dota2/images/dota_react/icons/innate_icon.png)
Eureka!
Os cooldowns dos itens do Tinker são 1% mais baixos por cada 3 pontos de Inteligência, até a um máximo de 60%.
![](https://download.dotacoach.gg/app/images/abilities/tinker_laser.webp)
Laser
Dispara um raio de energia intenso que causa dano e cega o alvo. Alvos cegados falham todos os ataques físicos desferidos.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
miss rate:100
duration:3 / 3.5 / 4 / 4.5
laser damage:75 / 150 / 225 / 300
splash pct:100
![Aghanim Scepter](https://download.dotacoach.gg/app/images/items/aghsstatus_scepter_on.png)
![Aghanim Shard](https://download.dotacoach.gg/app/images/items/aghsstatus_shard.png)
Aghanim`s Scepter Upgrade
Upgrades Tinker's Laser into a Shrink Ray, reducing the main target's size, current health, and maximum health by 10 (stacking). The laser bounces once on the farthest target up to 700 range from the primary one, prioritizing heroes.
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
Laser: +40 de dano
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Laser afeta área de 250
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
19 / 18 / 17 / 16
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
95 / 105 / 115 / 125
![](https://download.dotacoach.gg/app/images/abilities/tinker_march_of_the_machines.webp)
March of the Machines
Alista um exército de servos robóticos para destruir unidades inimigas numa área à volta do Tinker.
AFFECTS:area
PASSIVE:No
radius:900
collision radius:50
splash radius:150
duration:6
speed:400
machines per sec:24
distance:1800
damage:17 / 26 / 35 / 44
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
March of the Machines: +1s à duração
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
35 / 33 / 31 / 29
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
90 / 110 / 130 / 150
![](https://download.dotacoach.gg/app/images/abilities/tinker_defense_matrix.webp)
Defense Matrix
Aplica uma barreira contra todo o tipo de dano num aliado selecionado que também concede resistência a debuffs.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
BUFF:yes
damage absorb:100 / 180 / 240 / 320
status resistance:10 / 20 / 30 / 40
barrier duration:15
flicker angle:90
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
Defense Matrix: +125 de dano absorvido
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
Defense Matrix: +10% de resist. a debuffs
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
20
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
70 / 80 / 90 / 100
![](https://download.dotacoach.gg/app/images/abilities/tinker_rearm.webp)
Rearm
REQUER CONCENTRAÇÃO - Cancela o tempo de cooldown das habilidades do Tinker.
PASSIVE:No
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Rearm concede mais 50% de resist. a magia
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
7 / 6 / 5
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
100 / 150 / 200
![](https://download.dotacoach.gg/app/images/abilities/tinker_warp_grenade.webp)
Warp Flare
Lança um feixe na direção de um inimigo que causa dano, o teletransporta para trás, o prende ao chão e reduz o seu alcance de ataque e de uso de habilidades durante 2s.
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
damage:150
knockback distance:600
range reduction:40
debuff duration:2
![Cool Down](https://download.dotacoach.gg/app/images/generic/cooldown.webp)
15
![Mana Cost](https://download.dotacoach.gg/app/images/generic/mana.webp)
80
Talentos
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip10_psd.png)
March of the Machines: +1s à duração
+8% de redução de custo/perda de mana
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip15_psd.png)
Defense Matrix: +125 de dano absorvido
Laser: +40 de dano
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip20_psd.png)
Defense Matrix: +10% de resist. a debuffs
Keen Conveyance: -0.5s ao tempo de concentração
![Talet tree background](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_psd.webp)
![Talent tree branches](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_bg_all_off_psd.webp)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
![Talent tree branch](https://download.dotacoach.gg/app/images/talentTree/statbranch_button_pip25_psd.png)
Laser afeta área de 250
Rearm concede mais 50% de resist. a magia
Estratégia
You can use Laser to blind the enemy hero and secure or deny creeps while your opponent cannot do any right click damage.
If the enemy laner does not have great HP regeneration, you can whittle them down with Laser spam along with right clicks and March of the Machines.
Ask your teammates to stack and make some yourself. You can clear multiple jungle camps and ancients with March of the Machines.
Look around the map to join fights or gank. Be careful not to expose yourself, especially before Blink Dagger.
Take your time and farm Blink Dagger as it greatly improves your survivability and kill potential.
Make sure to apply Defense Matrix on yourself before teleporting out of the base.
Alert your teammates to not fight at places where you cannot join them quickly.
Look for arcane and regeneration runes as you'll be able to pump in so much more damage in the fights.
Fight under your vision to position yourself in a safe spot for the Laser and March of the Machines spam. You can even place the wards yourself.
Avoid trapping yourself in tree lines where the enemy team might have an observer ward on a cliff.
You can smoke yourself here and there as another layer of protection in the fights.
Keep buyback available as you can rejoin the fights almost instantly.
Tinker is an insane highground defender. Don't give up and lift up your team's morale.
Contra-Estratégia
Tranquil Boots are great against Tinker as they don't break by his magical damage.
Look to gank midlane Tinker early on as he doesn't have an escape.
Tinker tends to make a lot of stacks in the jungle. Contest them or sentry off camps.
Avoid using long lasting disables and debuffs on a hero shielded with Defense Matrix due to its high status resistance.
Focus Tinker in fights as he's squishy but does insane amounts of damage.
Be aware of Tinker's Blink Dagger timing.
Magic resistance items, Black King Bar or a well timed Lotus Orb are great against Tinker.
Gap closing items are great at getting on top of Tinker.
Tinker is great at split-pushing. Consider getting Boots of Travel on a core.
Place Tinker wards at the outer jungles of the map. Consider camping those spots under the ward.
It is really hard to push highground against Tinker. Be patient and take fights outside the base.
Against the Translocator facet, try to root or silence Tinker only after you break through his Defense Matrix as he gets a basic dispel when the shield expires.
Lore
Boush, conhecido como Tinker, é de uma raça de baixa estatura, famosa pela sua inteligência, perspicácia e a sua complicada relação com a magia. Por uma questão de orgulho, esta raça subsiste graças à sua inteligência e uso exclusivo do que se pode obter da natureza através de meios científicos. No entanto, até esta indulgência criou bastantes problemas, tal como Boush pode confirmar. Outrora um grande investigador da lei natural, Boush chefiou uma vasta investigação intelectual do funcionamento da natureza, fundando um laboratório subterrâneo nos misteriosos pântanos enevoados do Planalto Violeta. Apesar de menosprezarem os magos pelos perigos que estes trazem para o mundo, foi com arrogância que Boush e os seus associados abriram um portal para uma dimensão que estava para além da sua compreensão. Foi o início do fim. Uma névoa negra ergeu-se das profundezas do Planalto Violeta, envolvendo-o numa escuridão permanente na qual sons horripilantes de agonia ainda hoje ecoam. Boush conseguiu escapar apenas com a sua inteligência e as engenhocas que trazia, sendo ele o único a sobreviver à Calamidade do Planalto Violeta.